

This makes short work of those that want to sidestep the attack with pesky timed jumps. Finally, when driving up for the super move, Ares uses that giant sword to deliver an overhead wallop.

While he can also cloak to become invisible, teleporting is much handier in reality, than it sounds in theory. That also opens up extra opportunities for throws, as it stays in range. Additionally, Ares has the ability to teleport and drop in behind fighters, taking advantage of this vulnerable state. It packs more weight than most of these attacks. It’s both powerful and intensely gratifying to throw a human-sized sword at someone’s face. Mainly, the unique character power of Ares is a quick and easy damage strike that throws giant weaponry at enemies. There are, however, a few tricks that put the horned god to the forefront of these punchers, distinctive from the pack. As that big name suggests, Ares is one of many bulky fighters that are easier to understand, though he isn’t the most exceptional one. It’s amazing the original God of War didn’t get sued by presenting himself as such in the game. Here are the best guys and gals to use against others when you start out and still want to measure up to other players. That’s why we sorted through the horde of close-up fighters, big brawlers, swift strikers and special oddballs to get a team of super heroes and villains that are the most proficient in butt kicking.

Some fighters are not necessarily bad, but their intricate design will make them too complex to pick up immediately. However, this piece will take a look at what characters will welcome newcomers the best.įighting styles in this game have many different options, but they’re not all equally accessible to all comers. If so, no foul, feel free to interject with your views in the comments.

I’m still “casual,” whatever that means, so more hardened players might have a different perspective than this piece will have. For instance, I have fond memories of Arcana Heart 3’s smooth mechanisms. That said, I like fighting games a lot, just not the meta game that comes with it. It’s one of 3, maybe 4 fighting games I’ve done in 2 or 3 years, not because I don’t like them, but because I’m usually not committed to engage in the online part and that’s always a large chunk of the game. We reviewed Injustice: Gods Among Us a little while ago.
